Category: Hardware

Dell’s fraud settlement reveals Intel bribery

We know that Intel actively sought after OEM makers to use Intel-only components in their builds. AMD was rewarded a handsome $1.25 billion settlement out of litigations against Intel in November 2009. What I didn’t know at the time is how much Intel actually paid in form of ‘bribery’ to large PC makers to maintain their monopoly.

So the supplier made financial arrangements (in the form of credit memos rather than “payments”) to ensure its number one customer maintained exclusivity. These had been going on for many years in the form of ‘Market Development Funds’ – but new inducements (initially dubbed MOAP, or Mother Of All Programs) were introduced in around 2001, on top of the MDF programme. These were so great that over a five-year payment, the supplier ensured the purchaser traded in the black for five years.

Intel’s rebates amounted to 38 per cent of Dell’s operating profit in the fiscal year 2006, and rose to 76 per cent (or $720m) in one quarter alone, Q1 2007. While almost all of the Intel funds were incorporated into Dell’s component costs, Dell did not disclose the existence, much less the magnitude, of the Intel exclusivity payments.

The Register reported this early on and then later about IBM and HP:

New York State’s lawsuit suggests that the reach of the funding was wide indeed. It alleges that IBM benefited by $130m from Intel simply for not launching an AMD product. HP benefited by almost $1bn. Again, you might suppose Intel might have found better use for such resources – such as R&D.

That is a lot of money indeed. For all of that Intel could have put out a better architecture. If I was Intel, I would have chosen to lose a little bit of market share for future technological leap. But that doesn’t matter, after all the fine barely made a dent on Intel’s balance sheet. The consumers were the true victims.

theregister.co.uk

The future is multitouch

Gizmodo’s Jesus Diaz wrote a short review of the new Apple Magic Trackpad. It’s nothing new and largely reflects what other reviews are saying: “A larger desktop rendition of the MacBook/MacBook Pro track pad.”

But after the short review, Diaz goes on and explores the possibility of an emergence of new operating system that will be based on Mac OS X and iOS for the desktops. That it will be a brand new GUI that would work with multitouch track pads effortlessly.

I largely agree with this.

The mouse as an inputing device is now 29 years old. It first appeared as a commercial product at the Xerox PARC in 1981 and the rest is history (Apple stealing the tech, then Microsoft stealing the tech, then Apple suing Microsoft and vice versa, until today). It has gone through various changes, from using a ball to using optical sensors to laser sensors then to even better laser sensors that we have today.

Gone are the cords and mouse pads that a ball mouse required and most mice sold on the market today are powered by batteries and connected to the desktop via IR or Bluetooth. Corded mice are still around as the gaming crowd swears by its response time. Nobody has really reinvented the wheel though. The mouse still look the same as it did 29 years ago. It by large functions the same, some with more buttons and others support basic gestures. But to really change things a new GUI is required. Will the new OS being baked at Cupertino change that?

What does this all mean to the gaming crowd? They have already fallen behind their console brethren in terms of the raw amount of developers available on the platform. They have a more precise inputing method via the mouse, but force feedback never picked up for some reason. It is still a dated inputing method. What the track pad will do is to change the fundamentals of what a desktop computer is supposed to do. A track pad can do wonders for the professional crowd. But will it ever be able to replace mice as a gaming device. How Apple can turn this perception around and invent a killer interface remains to be seen.

I personally have high hopes. The new OS will no doubt usher a new era of personal computing. Diaz has it right, it already started with the iPad launch. The hardware is killer (oh I know the shortcomings but the SoC is a great implementation), the software could use work and a convergence of the desktop Mac OS and the mobile iOS will hopefully be the answer.

New Wi-Fi frequency could propel it into Gigabits

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Apparently there is now an agreement between the Wi-Fi Alliance which overseas the Wi-Fi standards, protocols and interoperability and Wireless Gigabit Alliance (WiGig), the owners of the 60 GHz frequency band, that will allow for Wi-Fi theoretical bandwidths of 1-6 Gbit/s.

This is a big deal. Wi-Fi 802.11n will only approach a theoretical bandwidth of 150 Mbit/s. Having a super Gigabit wireless network will replace the need of any remaining wired connections.

The launch window is still sketchy. It took 2 years for Wi-Fi Alliance to finalize 802.11n. Who knows how long it’ll take for the upcoming standard.

wired.com

No more floppy disks

Honestly I didn’t know anybody who still uses a floppy disk. But Sony, one of the major floppy makers is killing the division in Japan come March 11, 2011. Apparently outside of Japan it already ceased shipping, besides India that is.

mainichi.jp

2010 MacBook Pro reviews

A bunch of reviews surfaced for the 2010 Arrandale refreshed MacBook Pros. By far the best one is by AnandTech. Engadget also posted a nice review but only focused on the Mac OS X environment. If you want to see pure benchmarks Gizmodo have posted some numbers.

iFixit have posted a teardown of the new MacBook Pro. The most interesting find is the placement of the Wi-Fi radio.

So some highlights of the reviews:

Apple did not use NVIDIA’s Optimus technology. Under OS X it is Apple’s own implementations that would switch from IGP to GPU on the fly based on the API calls. If an app calls for OpenCL, OpenGL or any other graphic API GPU is triggered to take over and the IGP is shut off. The difference here is NVIDIA uses instead a white list of apps to call for GPU. NVIDIA’s Optimus will also only work in Windows and does not shut off the IGP.

Apple’s automatic graphic switching will not work in Windows. You will only get the GPU in Windows.

Benchmarks and frame rates are fairly good and makes this a good investment for a desktop replacing portable gaming notebook.